what does sync actually do?
i'm a bit confused with what sync actually does. i was told in another thread that sync is bidirectional, but i'm not sure what that means. so let's say i have a library A on computer A that i have uploaded to the server with sync. now i go to computer B with library B and click sync. do i overwrite the server with library B or do i download library A onto comp B? or does something else happen?
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But you never overwrite either the client or the server unless you are using the debugging reset tools.